Revolutionizing the Teaching of 21st-Century Skills: The Power of the Video Game – Rob Furman

These computer skills are rather basic and at this point could not be characterized as revolutionizing 21st century skill development, but what I experienced in New York was truly amazing.

You’ve probably heard that saying that goes something like, “Teaching is the best way to learn.” Here, Furman takes a look at what could be the future of e-learning: not merely as educational game consumption, but as educational game creation. This article focuses on a classroom in a New York public technical high school whose main assignment is the creation of an educational game whose purpose is to teach others about one of a set list of topics (including literacy!). In addition to the computer skills required to create the game, students must design their game according to their own research, including consultation with a SME.

Revolutionizing the Teaching of 21st-Century Skills: The Power of the Video Game – Rob Furman

Image by Stichting Kennisnet (Attribution 2.0 Generic)
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